This bust of an alien was sculpted in ZBrush and rendered with ZBrush's own renderer. I also brought it into Maya and rendered it with Arnold. The post-processing was of course done in Photoshop. I created this bust for an exam at Salzburg University of Applied Sciences - and passed! :)

Philipp reinhardt compositing remastered2017

ZBrush rendering

Philipp reinhardt sculptmitpp

sculpt with polypaint

Philipp reinhardt sculpt

high poly sculpt

Philipp reinhardt render2017

Arnold rendering

Philipp reinhardt maps

maps for Arnold's skinshader

Philipp reinhardt entwicklung fitted

sculpt - wireframe - normal map - base color - rough rendering